World Marbe

Wallpaper Other

Source (link to git-repo or to original if based on someone elses unmodified work): Add the source-code for this project on opencode.net

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whitehat

15 years ago

That is really cool.

Can I ask how you made that?

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C

Hellstorm

15 years ago

Modelling was easy, I justed placed 2 spheres, 3 cylinders and a plane in the scene. Then I created a glass texture shader on the one sphere and a earth texture with small reflection and ambient lighting on the second sphere, and a layered texture for the socket.
Then I played around a bit with lighting settings (indirect lighting, I have used a HDR Image and Final Gather) and finally we're done.
Modelled with Maya, rendered with mental ray.

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